Today I presented the final proposal slide deck to ~15 people in the Game Dev Lunch Club, including Michael Baker and David Cohen. Feedback was very positive, people enjoyed the theme and though it was pretty funny.
Baker wanted to reiterate that he wants this game to start with a single very polished level with solid mechanics and game-play rather than a bunch of levels with bad gameplay.
Cohen felt that some of our concept art might be offensive to people, and would like us to ensure that we play test early on in development with a diverse audience in order to tease out how acceptable our art is. Additionally Cohen said that he could see levels incorporating different playable birds rather than giving them their own separate levels. The multiple play styles on one level gives replayability and player choice.
Link to slides
Baker wanted to reiterate that he wants this game to start with a single very polished level with solid mechanics and game-play rather than a bunch of levels with bad gameplay.
Cohen felt that some of our concept art might be offensive to people, and would like us to ensure that we play test early on in development with a diverse audience in order to tease out how acceptable our art is. Additionally Cohen said that he could see levels incorporating different playable birds rather than giving them their own separate levels. The multiple play styles on one level gives replayability and player choice.
Link to slides

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